Related: Stranded Deep: A Guide to Dangerous Creatures What might have worked in one save file might not work in the next because the island is different, and strategies need to be readjusted to fit the new landscape. Second, it adds another element of riskiness, since the player never knows exactly what to expect. No matter how many times one plays the game, they're not guaranteed to know where resources are because the map is different for each experience. First, it adds quite a bit of replayability. ![]() ![]() Plus, the island is procedurally generated, which helps Stranded Deep join the ranks of great survival games in a number of ways. It's normal in to do very well in one in-game day, only to wake up the next morning and find a depleted food supply, requiring the player to brave more Stranded Deep island exploration or risk dying later in the day. Unlike other survival games - where, depending on the run, the game is either incredibly easy or incredibly difficult with little in between - Stranded Deep is good at keeping players on their toes. There's always an element of danger, too. Solutions are relatively easy to figure out and execute, as long as the player has some idea of how survival mechanics work, both in-game and in a hypothetical real-world situation. This adds a realistic feeling that most survival games don't have, but it isn't so harsh that it detracts from players' ability to progress. ![]() For example, the player character can get sunburned, requiring that they sit out of the sun for a bit or search for some aloe plants to help with the pain. Stranded Deep has many mechanics that help the player feel like they're living on a true deserted island without overwhelming them completely.
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